Nioh 3 director says Lies of P was a major source of inspiration while crafting the samurai soulslike's yokai bosses: 'It was great stimulation'

Less than a day away from the launch of Nioh 3, critics have been raving about Team Ninja’s open world entry in its Sengoku soulslike series. In our Nioh 3 review, we called it “joyfully over the top” thanks to its maximalist take on style-swapping combat mechanics, gluttonous loot density, and wide variety of monstrous enemy yokai.

In an email interview with PC Gamer, Nioh 3 director Masaki Fujita said the threequel incorporates lessons learned from the ARPGs Koei Tecmo has released since Nioh 2. But Nioh 3 wasn’t only informed by Team Ninja’s own work. According to Fujita, Neowiz’s Pinocchio soulslike Lies of P was a source of creative inspiration for Nioh 3’s boss and combat design.

(Image credit: Koei Tecmo Games)

When asked how player reactions to Koei Tecmo’s recent soulslike and ARPG releases influenced Nioh 3, Fujita said 2023’s Wo Long: Fallen Dynasty underscored that, while loot is a key part of Nioh’s appeal, “there’s a need to control the complexity of the game.” Likewise, he noted that some players felt the relationship between Wo Long’s protagonist and their counterpart in the Blindfolded Boy was underdeveloped, leading Team Ninja to “go into more depth” with how core character relationships are portrayed in Nioh 3.

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